This function is very useful to find the best troups for evaluating a long block.
However, when comparing the simulation with another simulator, sometimes I found a different minimum number of rounds.
See two examples below.
Have you an idea why this difference?
(I used 5000 repetitions with http://settlersonlinetools.com/fr/simulateur_de_combat/)
Example 1 with "Horseback" : long block on camp 19 with 52S :
* http://settlersonlinesimulator.com/d...&fullsize=true gives 5 rounds mini ...
* http://settlersonlinetools.com/fr/si...r=40/nomade=70 gives 4 rounds mini ...
Example 2 with "Horseback" : long block on camp 7 with 13S + 98B :
* http://settlersonlinesimulator.com/d...&fullsize=true gives 5 rounds mini ...
* http://settlersonlinetools.com/fr/si...genschuetze=40 gives 4 rounds mini ...